![]() The momentum will throw them off and they usually won't make it back to you again before they explode prematurely. When I first started playing Spiral Knights, the only type of turret monsters were the Gun Puppies: mechanical, bullet-spitting enemies similar to Monomi. A way to dodge them is to create a distance from the rocket puppy(-ies) beforehand, and sidestep away when the rockets are halfway from reaching you. T3 rockets have a much higher acceleration than T2 rockets, but their steering is still equally bad. Of course, any sword like Calibur would also suffice every last hit of any sword also has knockback (just don't try it with your Flourish it may work just like any other sword but the damage penalty is not worth it).ĭodging their rockets would rarely happen unless you have enough room to move around with as few rocket puppies alive/on aggro as possible. That's why Polaris is so good at dispatching turrets their bullets inherit knockback at mid-long range. The Love Puppy can appear in place of any turret, this includes both Polyps and Howlitzers, as shown here.Any attack that has a knockback effect will abort most enemies' attacks (there are exceptions, of course some would require additional strikes before it), and it will always stop any turret's charging animation and thus its attack.As a result, it can be used as an infinite (albeit slow) method of healing during a battle and is usually best saved until last so the entire party can heal themselves using its bullets, especially if killing the Love Puppy triggers the next wave. The rare Love Puppy's bullets heal knights that run into them by a single health point.It is unknown if this applies to its cousin, Supernova. Expanded Polaris shots can destroy rockets. Due to the slow fire rate of the Rocket Puppy, this technique can be easily chained. The best time to do so would be shortly after the rocket is fired, but before its homing kicks in. Swords (especially ones with a wide first swing) and Blast Bombs can be used with appropriate timing to prematurely detonate rockets. Rockets can be destroyed by certain damage sources.Try to lure the rocket into other monsters as alternate targets, including the Puppy that fired it.Outrun the rocket until it eventually explodes.In tiers 2 and 3, the Rockets also home in on a player. Rocket Puppies are among the most dangerous type of Gun Puppy, as they launch rockets which can not only deal large amounts of damage but also set Knights alight.It is advised to either stay out of range completely or stand behind the Red Rover while it is attacking. In Tier 3, Red Rover flamethrowers will curve toward knights within range of the flamethrower.Their flamethrowers have short to medium reach and can be interrupted by physical obstacles like Breakable blocks.Red Rovers deal less damage than their regular Gun Puppy counterparts.Freeze will prevent turrets from rotating, and Shock will interrupt them while they aim making them shoot inaccurately.Tier 2 gun puppies fire a spread of 3 bullets at the same time, and Tier 3 puppies fire a 5 bullet spread from right to left this can be particularly lethal in areas with multiple gun puppies.They are quite predictable and easy to kill if alone however, when multiple puppies appear, the sheer number of projectiles they can create makes them much more dangerous. Always shoots at least one shot in the direction of the player. ![]() Like all other projectiles, Gun Puppy projectiles can be destroyed by thrown Vials.This is sometimes enough to pull off another lethal combo. Gun puppies are susceptable to getting staggered by weapons like any other enemy, which momentarily prevents them from firing.Gun puppies are sometimes unaware of the players' presence until they come close and attack, so if a Puppy hasn't noticed you, use the opportunity to unleash a charged attack on them.Having a high elemental defense will give you the best chances of survival against puppies.Most "Turrets" have a slow turning radius which can be used against them attack them from behind with your sword, gunning it at a distance, or planting bombs at opposite ends of the puppy while outrunning its gaze.This Puppy, like all other gold monsters, cannot be killed or damaged.
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